Item Use Script |
1 bonus
2 bMatkRate,getrefine();
3 bonus2
4 bMagicAddRace,RC_DemiHuman,15;
5 bonus2
6 bMagicAddRace,RC_Player_Human,15;
7 bonus2
8 bIgnoreMdefRaceRate,RC_DemiHuman,25;
9 bonus2
10 bIgnoreMdefRaceRate,RC_Player_Human,25;
11 bonus
12 bUnbreakableWeapon;
13 if
14 (getrefine()
15 5)
16 {
17 bonus2
18 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2;
19 bonus2
20 bMagicAddRace,RC_Player_Human,(getrefine()-5)*2;
21 bonus2
22 bIgnoreMdefRaceRate,RC_DemiHuman,5+(getrefine()-5)*2;
23 bonus2
24 bIgnoreMdefRaceRate,RC_Player_Human,5+(getrefine()-5)*2;
25 }
26 if
27 (getrefine()
28 8)
29 {
30 bonus5
31 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1;
32 bonus5
33 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1;
34 bonus5
35 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1;
36 } |