Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,95;
3 bonus2
4 bAddRace,RC_Player_Human,95;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,20;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,20;
9 bonus
10 bUnbreakableWeapon;
11 if
12 (getrefine()
13 5)
14 {
15 bonus2
16 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
17 bonus2
18 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);
19 bonus2
20 bIgnoreDefRaceRate,RC_DemiHuman,5;
21 bonus2
22 bIgnoreDefRaceRate,RC_Player_Human,5;
23 }
24 if
25 (getrefine()
26 8)
27 {
28 bonus3
29 bAutoSpell,"MO_INVESTIGATE",5,(getrefine()*10-50);
30 bonus3
31 bAutoSpell,"AL_DECAGI",1,(getrefine()*10-50);
32 } |