Item Use Script |
1 bonus
2 bMatkRate,15;
3 bonus2
4 bAddRace,RC_DemiHuman,80;
5 bonus2
6 bAddRace,RC_Player_Human,80;
7 bonus2
8 bIgnoreDefRaceRate,RC_DemiHuman,25;
9 bonus2
10 bIgnoreDefRaceRate,RC_Player_Human,25;
11 bonus
12 bUnbreakableWeapon;
13 if
14 (getrefine()
15 5)
16 {
17 bonus2
18 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
19 bonus2
20 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);
21 bonus2
22 bIgnoreDefRaceRate,RC_DemiHuman,5;
23 bonus2
24 bIgnoreDefRaceRate,RC_Player_Human,5;
25 }
26 if
27 (getrefine()
28 8)
29 autobonus
30 "{
31 bonus
32 bBaseAtk,200;
33 }",30,3000,BF_WEAPON,"{
34 specialeffect2
35 EF_BASH3D;
36 }"; |