Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,75;
3 bonus2
4 bAddRace,RC_Player_Human,75;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,20;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,20;
9 bonus
10 bUnbreakableWeapon;
11 if
12 (getrefine()
13 5)
14 {
15 bonus2
16 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
17 bonus2
18 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);
19 bonus2
20 bIgnoreDefRaceRate,RC_DemiHuman,5;
21 bonus2
22 bIgnoreDefRaceRate,RC_Player_Human,5;
23 bonus
24 bAspdRate,5;
25 }
26 if
27 (getrefine()
28 8)
29 {
30 bonus2
31 bAddEff,Eff_Stun,2000;
32 bonus
33 bAspdRate,5;
34 } |