Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,70;
3 bonus2
4 bAddRace,RC_Player_Human,70;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,25;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,25;
9 bonus
10 bUnbreakableWeapon;
11 if
12 (getrefine()
13 5)
14 {
15 bonus2
16 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
17 bonus2
18 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);
19 bonus2
20 bIgnoreDefRaceRate,RC_DemiHuman,5;
21 bonus2
22 bIgnoreDefRaceRate,RC_Player_Human,5;
23 }
24 if
25 (getrefine()
26 8)
27 {
28 if
29 (BaseJob
30 ==
31 Job_Knight)
32 bonus4
33 bAutoSpellOnSkill,"KN_PIERCE","NPC_CRITICALWOUND",2,200;
34 else
35 if
36 (BaseJob
37 ==
38 Job_Crusader)
39 bonus3
40 bAutoSpell,"PA_PRESSURE",5,200;
41 } |