Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,70;
3 bonus2
4 bAddRace,RC_Player_Human,70;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,25;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,25;
9 bonus
10 bUnbreakableWeapon;
11 if
12 (getrefine()
13 5)
14 {
15 bonus2
16 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);
17 bonus2
18 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);
19 bonus2
20 bIgnoreDefRaceRate,RC_DemiHuman,5;
21 bonus2
22 bIgnoreDefRaceRate,RC_Player_Human,5;
23 bonus3
24 bAutoSpell,"NPC_CRITICALWOUND",1,50;
25 }
26 if
27 (getrefine()
28 8)
29 {
30 bonus3
31 bAutoSpell,"NPC_CRITICALWOUND",1,100;
32 bonus4
33 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200;
34 bonus4
35 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200;
36 } |