Item Use Script |
1 bonus2
2 bAddRace,RC_DemiHuman,95;
3 bonus2
4 bAddRace,RC_Player_Human,95;
5 bonus2
6 bIgnoreDefRaceRate,RC_DemiHuman,20;
7 bonus2
8 bIgnoreDefRaceRate,RC_Player_Human,20;
9 bonus
10 bMatkRate,15;
11 autobonus
12 "{
13 bonus2
14 bSkillAtk,"NJ_HUUMA",100;
15 bonus2
16 bSkillAtk,"NJ_ISSEN",100;
17 }",50,10000;
18 bonus
19 bUnbreakableWeapon;
20 if
21 (getrefine()
22 5)
23 {
24 bonus2
25 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);
26 bonus2
27 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);
28 bonus2
29 bIgnoreDefRaceRate,RC_DemiHuman,5;
30 bonus2
31 bIgnoreDefRaceRate,RC_Player_Human,5;
32 }
33 if
34 (getrefine()
35 8)
36 {
37 bonus5
38 bAutoSpellOnSkill,"NJ_ISSEN","AL_HEAL",10,1000,1;
39 bonus4
40 bAutoSpellOnSkill,"NJ_HUUMA","NPC_CRITICALWOUND",2,200;
41 } |